Talk:The 10 Things Wrong with Skyward Sword/@comment-70.17.36.150-20120221035356/@comment-4743273-20120222050232

I did understand the article. I don't remember saying that I wanted voice acting in the games, because I was against it, and if it says otherwise, then it's wrong.

Second, I don't think that using the cursor on the screen is a distraction, so as I reinforced at the very beginning, this is a statement of your own preference, rather than a general issue.

Thirdly, I noticed no flaws in the actual writing style of the game (and I would know because I have to read everything), so I think that might be an unwarranted point (no real offense).

Now, I know that the puzzles in this game are definitely hard, and they definitely DO NOT hold your hand with those. But if you're talking about the whole rest of the game, I don't think that holds true, as I didn't view anything as "handholding." I felt it was pretty much just standard Zelda gameplay. Although, If they did go somewhat easier on you, I find that a bit of an improvement, as I hate getting lost and not having any idea what to do.

As for the Motion Plus, I think they probably used it about as much as they could. After all, they have you use it for the bow, the slingshot (I think those have the motion ones), the bug net and (of course) the sword, so it felt complete to me. Again, that's probably more a matter of personal opinion than anything.

While I did say that they should cap off the Dash function, I actually expressly said that I agreed that it beeped too much and it was too annoying to use overall, so that's essentially an agreement with you.

Lastly, I absolutely did acknowledge that you enjoyed the game, and even that you love it. I even said this because I apologized if I took the whole thing way to seriously or was being a jerk. So, you can't say that I didn't address that beforehand.

Seriously, though, nice article. I like the length!